Walkthrough
01. Nightmare
02. Central Square Shopping Center
03. Nightmare Mall
04. Hazel Street Subway Station
05. Underpass
06. Construction Site
07. Hilltop Center Office Building
08. Nightmare Hilltop Center
09. Daisy Villa Apartments
10. Silent Hill
11. Brookhaven Hospital
12. Nightmare Hospital
13. Lakeside Amusement Park
14. Church
Nightmare Hilltop Center
"It's being invaded by the Otherworld. By a world of someone's nightmarish delusions come to life..."
Second Floor: ECHO Interiors & Floor Fashions
Enjoy the nice new scenery and exit the room well past the tub. You'll see some interesting sights in this next room along with Handgun Bullets next to a doll in the wheelchair. Exit via the other door.
In the hall you'll encounter new enemy type called a Slurper. These things are sneaky and super annoying to deal with. Consider turning your Flashlight off to make it harder for them to find you, and attach the Silencer to the Handgun if you have it. Also drop some Beef Jerky here and there to distract them. Note that they regularly play dead after only a couple hits so don't let that fool you. Anyway, ignore them for now and head through the north door.
Second Floor: Green Ridge Mental Health Clinic
Find the mysterious note and photo of Heather on the bench. Note the Save Point on the wall and enter the room beside it. Heather meets a new character named Vincent but soon exits to the other room here.
Examine the shelf to find the 25 Oxydol along with a Health Drink and two First-Aid Kits, or potentially one kit plus an Ampoule if struggling. Read the chemistry memo on the desk that hints at how you may use the oxydol (memo doesn't appear on Hard Riddle Level) and exit through the other door after unlocking it, then exit to the main corridor.
Mindful of Slurpers and Double Heads, make your way to the eastern elevator which is in operation. Head down to 1F.
First Floor Hallway
Blocking the exit to the north is a large monster called the Glutton which cannot be killed by conventional methods. Read the memo in front of it, which describes the beginning of a seemingly relevant fairy tale. Looks like we'll have to find the rest to know what to do.
First Floor: Last Drop Cafe
The life insurance wing is locked so enter the cafe through the left door in the east. In here you'll find an Insane Cancer lying down in the corner. Stay away from it and hug the counter to reach a small open fridge. Take the 26 Pork Liver inside. Alrighty... You may notice Shotgun Shells on the table by the Insane Cancer. He'll start to get up if you go for them, but it's easy enough to grab them and escape the room without confrontation.
Re-enter the elevator and head up to 5F since the 3F button won't work and 4F only contains locked doors and floor holes for now.
Fifth Floor: KMN Auto Parts
Enter the west corridor to KMN where you'll encounter more Slurpers. Tread carefully and take them out one by one, unless you can sneak past them. Enter the southwest room of the corridor to find two packs of Handgun Bullets on the table and a 27 Matchbook on the other side. Heather mentions she quit smoking for good if you examine the ashtray.
Back in the hall, the next room is empty and only contains caged Slurpers. Proceed down the hall past any Slurpers to find a wheelchair on the other side of a glass sheet – a familiar image for anyone who's seen the film Session 9, and perpetuating the recurrent wheelchair theme in this game. Examine it for Heather's thoughts and enter the art gallery to the north from the next hall.
Fifth Floor: Gallery of Fine Arts
Spot the Save Point on the wall and find the painting on the end wall. This was the missing painting from earlier... The familiar caption reads, "Flame Purifies All" – let's get purifying then, but we'll need a big fire to do any damage here.
You may remember the junior high school chemistry book over in Green Ridge (only appears on Easy/Normal Riddle Level) mentioned something relevant about this. On Normal it only provides a hint, while on Easy it spells out that oxydol can be poured onto grated vegetables or liver to create oxygen for fire to burn. On Hard you have to figure this out entirely on your own, but perhaps that's why you're here.
With a convenient bucket in front of you, open your inventory and combine and use the Oxydol, Pork Liver and Matchbook. Heather soaks the liver with the oxydol and sets it aflame with a match. Once the painting burns, pass through the small double doors and head down the steps to the fourth floor.
Fourth Floor: Onestop Imports
Just down the steps you'll find the middle of the fairy tale about the mean monster, but the end is still missing. Pass through the door to the east 4F hallway.
You'll encounter four naughty Slurpers in this corridor so tread carefully. Unlock the west door to the center corridor if you wish but continue down the hall. In the southeast room you can cross through a hole in a fence to find Handgun Bullets and a First-Aid Kit on a bed, but a sneaky Slurper waits to ambush you from below on Normal and Hard. Run past it first to lure it out.
Back in the hall, continue through the end door to the west corridor. Make your way past a Slurper and two Double Heads if present to enter the northwest room.
Examine the coins on the desk to get a 28 Silver Coin. Deeper in the room you'll find a note written on the wall by a vending machine talking about riches and silver coins. Put the Silver Coin in the vending machine to get a can. Heather notices something inside and dumps it to find the 29 Life Insurance Key. That's quite the insurance policy.
There was a locked insurance wing on 1F so that's your destination. Exit to the hall, avoid the Slurper and pass through to the center of 4F after unlocking the blue light door. Take the elevator down to 1F.
First Floor: Elberton Life Insurance
Enter the insurance wing in the west with the Life Insurance Key. Follow the corner to find two Slurpers chomping away on some meat at the end, or you may witness one of them still making its way over to the far one. Tread carefully and enter the room on the left side before the end Slurper.
Looks like this gruesome, bloody room is all out of life insurance. Find and read the end of the fairy tale on the table and Heather will say the magic words out loud. Hearing a monster groan, exit the room and return to the elevator hall.
Now with the monster completely gone, exit the office building through the double doors.
Outside
Now in the streets, take a left past a couple vehicles including a police car. Take another left down an alley and enter Daisy Villa Apartments up the steps ahead.
07. Hilltop Center Office Building | 09. Daisy Villa Apartments |