Game Script
This game script was written to include:
Note: Although a player's psych profile can result in dozens of aesthetic changes in the game--such as the clothing that characters wear, or the locations where they interact--only a few of those changes affect the actual dialogue. Different iterations of the same character will often say the same thing. Only deviations in the actual dialogue are detailed in this script. This game script does NOT include:
|
Introduction
1.1 - Home VideoThe opening scene portrays a television screen as an old home video is being played on a VCR. The picture is grainy and there is a time stamp in the upper right hand corner. The recording shows a red car outside of the Mason home. Cheryl, a young girl, runs into her father's arms. He lifts her high into the air.
Harry points towards the camera, and they both wave. Harry then opens the car door for Cheryl to get inside. The recorded scene then changes to an amusement park setting. Cheryl is pointing towards a painted fantasy backdrop used for taking themed photographs.
Laughing, Cheryl runs behind the painting. Her head appears in the hole above a princess's body. Harry's head appears above a knight's body, fighting a dragon.
The previous scene is then rewound by whomever is watching the home video, and we see the same scene over again. The scene is rewound yet again and plays for a third time before stopping to black and going into fast forward. |
1.2 - Doctor K's OfficeThe scene, no longer a home video, cuts to Doctor K's office. Late at night, his office is dark and he pours himself a drink. The phone rings. He walks to the table and pushes the speakerphone to answer.
|
1.3 - Harry's Car CrashThe scene changes again to an icy road. The same red car from the home video appears, but goes out of control with it's tires squealing. It crashes through a chain link fence and collides with a pole. Harry, who had been inside the car, unbuckles his seatbelt and opens the door. He falls to the ground and his glasses fall off. He is still unable to get up as the scene fades to black. |
The Streets of Silent Hill
2.1 - Dr. K: Session #1In Dr. K's office, the player takes control of a first-person view. The player is seated on a couch as if receiving a therapy session from the doctor. Moving the controller, the player is able to look around the room while the doctor begins talking.
A personality questionnaire is placed on the table in front of the player. After completing the form, the doctor reaches forwards and takes it from the table. Depending on the player's answer to question #7, the doctor will ask one of the following two questions:
The player can answer yes or no.
|
2.2 - After the Car CrashHarry wakes up on the snow next to his crashed car. He finds his glasses nearby and puts them on.
He gets back to the car to look for his daughter.
Harry takes a flashlight from the car's glove compartment and looks below the car.
|
2.3a - Diner 52[Var. 1]
Harry slides into the booth, sitting across from Cybil.
After a short pause, Harry places his wallet onto the table.
A phone starts to ring.
Harry lifts his phone to his ear, but soon puts it away.
Cybil reaches towards a radio on her belt.
She walks off. After a short while, Harry retrieves his wallet and gets up, too. [Var. 2]
She gestures, and Harry slips into the booth, seated across from her.
Harry places his wallet onto the table.
A phone starts to ring.
Harry lifts his phone to his ear, but soon puts it away.
Cybil reaches towards a radio on her belt.
Cybil stands up to leave.
Cybil places a hand on his shoulder before walking off. A short while later, Harry also gets up. |
2.3b - Good Old Days[Var. 1] Harry enters Good Old Days and notices an old woman. In the Sports bar variation, she is cleaning the bar. In the Irish Pub variation, she puts away some glasses and inspects a bottle. After noticing his arrival, the woman politely gives him her attention.
She leans forward over the bar, beckoning him to come closer.
Harry places his wallet onto the bar.
A phone starts to ring.
Harry lifts his phone to his ear, but soon puts it away.
She walks off. [Var. 2] Harry approaches a bar. In the Sports bar variation, her attention is focused on the television, listening to a sport's announcer. In the Irish Pub variation, she puts away some glasses and inspects a bottle, also while listening to the television. She doesn't notice him come in.
She turns to him, talking over the sound of the television.
Harry places his wallet onto the bar.
A phone starts to ring.
Harry lifts his phone to his ear, but soon puts it away.
She walks off. |
2.4 - Exiting Diner 52 or Good Old DaysHarry goes outside and looks around with his flashlight.
He pulls out his phone to look at his GPS.
|
2.5 - Bachman Rd.Harry's phone starts to ring. The Caller ID says the call is coming from home. He picks it up.
He hangs up the phone. As he looks around, the entire world begins to distort and become frozen in ice. |
2.6 - MonstersAfter passing through a door, Harry warily shines his flashlight around, looking carefully at some wood, and then a beat up dumpster. He proceeds with caution. Soon, after pointing his flashlight at a wall of ice, he sees a strange, deformed and screeching creature on the other side. As he begins to run, he notices that there are more of them. |
2.7 - Leaving the NightmareAfter running past the monsters and finishing the nightmare sequence, Harry emerges through a door to find his house. |
The Woods
3.1 - Dr. K: Session #2Once again in Doctor K's office, the doctor is walking around the room continuing the therapy session.
The doctor sits down, facing the player.
[Variants]
The player can answer yes or no.
The player can answer yes or no.
The player can answer yes or no.
The player is given a drawing of a home to color in.
The player can answer yes or no.
|
3.2 - Levin St.Harry approaches the house. The color matches what the player chose to use during the previous therapy session. Harry checks himself for keys, and looks though a window. Finally, he decides to knock on the front door. A man answers, and the camera goes into a first person view. [1st part - var. 1]
[1st part - var. 2]
[2nd part - var. 1]
[2nd part - var. 2]
The man closes the door.
Harry bangs his fist on the door.
|
3.3 - Reported DisturbanceHarry is sitting on the porch when Cybil drives up in her police car. She gets out. [Var. 1]
[Var. 2]
[Var. 3: Meeting Cybil for the first time]
Cybil seats Harry in the back of the car. |
3.4 - On the Way to the Police StationHarry is seated in the back of the police car. The scene plays out in a first person view. [Var. 1]
[Var. 2]
She gets out of the car, and after a long while doesn't come back. The player has no choice but to exit the car and head into the woods. |
3.5 - Phone CallAfter leaving the woods, Harry discovers a high school. His phone rings. [Var. 1]
[Var. 2]
Harry hangs up on her. |
Midwich High School
4.1 - Dr. K: Session #3At the Doctor K's office.
[Variants]
The player can answer yes or no.
The player can answer yes or no.
The player can answer yes or no.
The player can answer yes or no.
The player can answer yes or no.
Psychological test #3: The player is allowed to select and put in order four classes of the following choices: Religion, Creative Writing, Geography, Literature, Theater, Football, Basketball, Sex Ed, Math, and Science.
|
4.2 - High School's Gym: Meeting MichelleAfter wandering through the school, Harry arrives in the gymnasium. Tables and decorations are set up for a reunion. As Harry approaches the stage, Michelle steps forwards to the mic and sings "Always on My Mind." In some variations, she will walk around as she sings. In others, she is more subdued, and sits on a stool throughout the song. When she is finished, Harry applauses. [1st part - var. 1]
Putting her arms onto Harry's shoulders, she jumps from the stage into Harry's arms.
Harry lowers her feet to the floor. [1st part - var. 2]
Michelle lowers herself from the stage.
[2nd part]
Taking Harry's hand, Michelle leads him across the room to a place where several photos are hanging. She directs his attention to one in particular. It depicts a teenage girl.
Taking his hand a second time, Michelle leads Harry out of the gym. |
4.3 - Breaking and Entering into the Principal OfficeHarry and Michelle arrive in front of the door to the principal's office. [Var. 1]
Harry and Michelle walk through the door.
Walking across the room, they arrive at a desk with a computer on it.
[Var. 2]
Harry and Michelle walk through the door.
Walking across the room, they arrive at a desk with a computer on it.
|
4.4 - A Call HomeShortly after Harry figures out the password and enters the principal's computer, it freezes.
The surrounding office begins to transition into the frozen otherworld.
|
4.5 - Outside Midwich High SchoolAfter finishing the nightmare sequence, Harry leaves the school. After shining his flashlight around, Michelle comes up from where she had been waiting near the door.
|
The Balkan
5.1 - Trip to the BalkanThe conversation between the two continues as Harry, now controlled by the player, follows Michelle down the street. [Var. 1]
[Var. 2]
|
5.2 - At The Balkan EntranceAfter heading down a few streets, they arrive at the Balkan Night Club.) [Var. 1]
Michelle and Harry enter the club. [Var. 2]
|
5.3 - Entering The BalkanMichelle and Harry enter the club. [Var. 1]
Michelle makes the call on her cell.
[Var. 2]
Michelle's cell begins to ring.
Michelle answers her phone.
|
5.4 - A Quick DrinkAfter finding the keys, Harry comes back down stairs. Michelle is behind the bar as Harry approaches. [Var. 1]
Harry's hand comes up showing a ring.
Harry walks away. [Var. 2]
Harry's hand comes up showing a ring.
Harry walks away. |
5.5 - Meeting DahliaIn the restroom, Harry uses the sink to splash some water over his face. He looks at his reflection in the mirror before wiping condensation off the glass to get a clearer view. After leaving the restroom, Michelle is gone and another young woman is seated at the bar. [1st part - var. 1]
[1st part - var. 2]
[1st part - var. 3]
[2nd part]
Dahlia tries to pull Harry, but he gets off.
Dahlia brings her finger to his lips.
Dahlia takes Harry's hand and leads him out of the club. |
Dixon Bridge
6.1 - On The RoadThey both enter an SUV and drive off. The scene enters a first person view as the player is allowed to look around from Harry's place in the front passenger seat. [Var. 1]
[Var. 2]
|
6.2 - Stop at the BridgeThe SUV reaches a raised bridge and comes to a stop.
Harry opens the door and gets out of the SUV.
Harry closes the door.
|
6.3 - On the BridgeAfter figuring out how to lower the bridge, Harry gets back into the SUV. [Var. 1]
Dahlia begins to drive.
The SUV and Dahlia's body begin to freeze over.
[Var. 2]
Dahlia begins to drive.
The SUV and Dahlia's body begin to freeze over.)
The bridge begins to distort and twist as everything transitions into the otherworld. As the SUV begins to slide towards the edge, Harry pulls the emergency break. The vehicle stops momentarily, but begins to slide again as the bridge continues to move. It slams into the side railing before eventually falling off entirely. The SUV crashes into the water below, breaking through the frozen ice, and sinking into its depths. |
6.4 - Escaped from the WaterAfter escaping from the sunken SUV, Harry swims to the surface. He climbs out through the hole in the ice and walks to shore. He leans back against a wall to catch his breath.
Harry soon loses consciousness. |
Alchemilla Hospital
7.1 - Dr. K: Session #4Dr. K once again sits across from the player.
[Variants]
The player can answer yes or no.
Psychological test #4. [Variants]
|
7.2 - Hospital: Harry and CybilHarry is still unconscious when someone arrives and picks him up. When he wakes up, he is in the hospital being pushed in a wheelchair by Cybil. The clothing Harry now wears is determined by choices the player has made up to this point.
Cybil stops the chair.
Harry turns around to face her.
Cybil resumes pushing the wheelchair.
The hallway begins to ice over in the world's transition into nightmare.
The wheelchair continues forward as Cybil also freezes.
|
7.3 - Hospital: Meeting LisaAfter the nightmare shifts back to the normal world, Harry can either find an ambulance or a green car crashed into a wall. In the first variation, a woman is sitting next to the ambulance. In the second, the woman is outside the car trying to open the passenger door. [Var. 1]
Lisa stands up and rushes forward into his arms.
Lisa begins to cry.
She backs away.
[Var. 2]
Lisa turns around to look at Harry. She rushes forward into his arms.
Harry notices her name tag.
|
Nightingale Apartments
8.1 - On the Way to Lisa's ApartmentThey exit the hospital through a gaping hole in the wall. The conversation between the two continues as Harry, now controlled by the player, follows Lisa down the street. [Var. 1]
[Var. 2]
|
8.2 - Entering the ApartmentAfter several turns down some alleys, the two arrive outside a door. Lisa turns to open it.
They go inside and begin heading down the hall.
They pass through another door into Lisa's apartment.
Harry takes a seat on a nearby couch, and Lisa goes into her room to change clothes.
|
8.3 - The ApartmentLisa comes back into the living room. [Var. 1]
Lisa suddenly holds her head in pain.
She lies down on the couch.
[Var. 2]
Lisa suddenly holds her head in pain.
She lies down on the couch.
[Var. 3]
Lisa suddenly holds her head in pain.
She lies down on the couch.
[Var. 4]
Lisa suddenly holds her head in pain.
She lies down on the couch.
|
8.4 - Helping LisaAfter Harry retrieves the pills, he comes back into the living room and hands them to her.
She sits up enough to swallow them.
|
8.5 - Dr. K: Session #5The doctor is standing up, looking out the window.
He turns to face the player.
The doctor sits down facing the player. Four small figures are aligned on the table between them.
The player can answer yes or no. Psychological test #5. [Variants]
The doctor stands up once again.
|
8.6 - Phone Call from LisaWhen Harry reaches the mall, his phone rings. [Var. 1]
[Var. 2]
The call disconnects. |
8.7 - Lisa's DeathHarry returns to Lisa's apartment. She is still laying on the couch. [1st part - var. 1]
A line of blood drips from her forehead. Then more blood from her nose and mouth. She sighs and her head goes limp.
Harry rushes next to her.
[1st part - var. 2] Lisa is already dead with blood dripping down her face. A bottle is open on the table with pills everywhere. Harry rushes next to her.
[2nd part] Cybil arrives, pointing her gun at Harry.
Cybil and the room begin to freeze into the otherworld. |
Simmons Street
9.1 - Apartment above Green LionAfter passing through a pawn shop, Harry stops a moment to look at a stuffed Tookie bird. Proceeding further, he sees a photo of Cheryl on the wall. Another person notices his arrival. As she speaks, Harry continues forward to investigate. [1st part - var. 1]
[1st part - var. 2]
[1st part - var. 3]
[2nd part] Dahlia is sitting on a bed.
She takes his hand, bringing attention to the ring on Harry's hand.
Suddenly, Dahlia and the room begin to freeze around him. Harry brings a hand forward to cup her frozen face. |
9.2 - Dead EndLeaving the room, Harry descends a long staircase that wasn't there before. When he reaches the bottom, he finds a dead end.
He leaps into the darkness. |
9.3 - Cheryl's RoomAfter passing through several frozen rooms and a few nightmare sequences, Harry finds a bedroom. Harry stops a moment in front of a photo of him and Cheryl. He sees another photo of Dahlia.
He comes forwards and sits on her bed.
He picks up a framed photo of him and Cheryl that was on the stand next to the bed. He lies down on the bed a moment, looking at the picture, before dropping it to the floor. The glass breaks. |
Lakeside Area
10.1 - Dr. K: Session #6Dr. K is standing behind his chair.
He comes around the chair and sits.
The player can answer yes or no.
The player can answer yes or no.
The player can answer yes or no.
The player can answer yes or no.
Psychological test #6.
|
10.2 - Waking up from the NightmareHarry is still sleeping from before. Michelle has arrived and wakes him up.
She sits on the bed next to him. Harry begins to sit up.
He stands up.
She stands up, too.
They leave the room. |
10.3 - On the Way to the LighthouseThe scene enters a first person view as the player is allowed to look around from Harry's place in the back seat of a car. John is driving, and Michelle is in the passenger seat next to him. [1st part - var. 1]
[1st part - var. 2]
Momentarily in third person, the car backs up, making a three point turn. [2nd part - var. 1]
He stops the car and pulls the emergency brake.
He gets out of the car. Soon after, Michelle follows.
[2nd part - var. 2]
She reaches over to grab the steering wheel.
After a brief struggle, he stops the car.
She gets out of the car.
He honks the car's horn.
John honks a few more times before exiting the car. |
10.4 - Annie's BarEntering the bar, Harry finds Michelle seated at a table. In one variation, she is drinking a beer. In another, she is picking at a piece of cheesecake. The scene begins in first person, allowing the player to look around. [1st part - var. 1]
[1st part - var. 2]
[2nd part]
Harry heads to the back of the bar. He looks back at Michelle one last time |
10.5 - Dr. K: Session #7Dr. K is once more standing behind his chair.
He comes around his chair and sits.
[Variants]
Psychological test #7. [Variants]
The doctor stands up again.
At the back of the room, the doctor grabs something to drink.
The doctor brings the drink back with him to his seat.
|
The "Orpheus" & The Lighthouse
11.1 - On the BoatAfter passing through the amusement park, Harry enters a houseboat. In one variation, he finds Dahlia kneeling on a bed with a bottle in her hand. In another, she is sitting down while having a smoke. [1st part - var. 1]
[1st part - var. 2]
[1st part - var. 3]
[2nd part] She leans forward to lay on her stomach.
She stands up and walks to the wheel. She sets the boat moving before returning and laying back on the bed.
[3rd part - var. 1]
Harry sits down next to Dahlia.
She leans forward to kiss him.
[3rd part - var. 2]
She makes Harry sit down on the bed and gives him a drink from her bottle.
Dahlia rolls on top of Harry and continues to kiss him. Harry kisses her neck. They continue to make out as the scene fades to black. |
11.2 - The Frozen LakeHarry wakes up without a shirt on. Dahlia and the boat have turned to ice. He touches her head before standing up and putting on a shirt. It's the same shirt he was wearing in the opening home video. He exits the boat to find that the entire lake around them has also frozen. The light from the lighthouse can still be seen up ahead. |
11.3 - ThawAfter running for a while, Harry is overcome by nightmare creatures. However, soon after they take him down, they back away and freeze. Harry stands up moments before the ice breaks and he falls into the water. He must attempt to swim the rest of the way to the shore. |
11.4 - Saved by Cybil[1st part] Harry tires before he reaches the shore and ends up unconscious at the edge of the water. Cybil pulls him to safety. Harry coughs and wakes up. As he rolls over, he takes Cybil's gun and points it at her.
He gets to his feet. Cybil keeps her hands up in the air.
Harry slowly lowers the gun.
Cybil nods her head towards the lighthouse.
Harry returns the gun to Cybil. [2nd part - var. 1]
She holsters the gun.
She walks away. [2nd part - var. 2]
She holsters the gun.
She walks away. |
11.5 - Dr. Kaufmann's Office[1st part] The doctor is seated on the coffee table, his glass still in his hand.
He stands up.
He walks behind his chair.
He becomes more angry as he speaks, pacing back and forth.
He turns and shatters his empty glass against the wall.
He comes back around his chair and sits down.
Behind the doctor, the door opens. Harry, who had reached the lighthouse and walked through the clinic, comes into the room.
Harry comes to a stop behind the doctor.
For the first time, the camera in the therapist's office switches to a third person view. The patient is revealed to be the older version of Cheryl of which Harry had only seen in photos throughout his journey. [2nd part - var. 1: Broken] Harry comes to kneel before her.
Cheryl shakes her head in denial. Harry turns into ice. [2nd part - var. 2: Bearer of Guilt] Cheryl gets to her feet.
Harry extends a hand towards him, but she pushes it away.
Harry steps away as he turns into ice. His frozen statue then begins to fall to pieces. A tear runs down Cheryl's cheek. [2nd part - var. 3: Hero Forever] Harry comes to kneel before her.
Cheryl reaches forward to embrace him. A tear runs down her cheek. Depending on decisions made throughout the game, another brief scene may show of Cheryl leaving the clinic. Outside, she is met by the Old Dahlia in the parking lot. They embrace and walk away. [3rd part] The scene switches back to home video that was shown at the very beginning of the game. The recording shows a red car outside of the Mason home. Cheryl, a young girl, runs into her father's arms. He lifts her high into the air.
Harry points towards the camera, and they both wave. Harry then opens the car door for Cheryl to get inside. The recorded scene then changes to an amusement park setting. Cheryl is pointing towards a painted fantasy backdrop used for taking themed photographs.
Laughing, Cheryl runs behind the painting. Her head appears in the hole above a princess's body. Harry's head appears above a knight's body, fighting a dragon.
The home video will then switch to an additional scene. The ending shown depends on the decisions the player made throughout the game and their resulting profile. |
Endings
12.1 - Love Lost EndingThe camera--carried by Cheryl--is again outside their home, Harry puts a suitcase on the ground. It appears that he is about to leave in the red car.
He comes forward and kneels before the camera.
The camera switches off. |
12.2 - Sleaze and Sirens EndingThe camera has been set up to show Harry seated on a bed.
Michelle steps in front of the camera, ducking down to get in the picture.
She then sits on the bed beside Harry. He puts an arm around her and gestures to someone else to the camera's right.
Lisa ducks into the picture.
She sits down on the other side of Harry.
All three laugh and lay backward on the bed. |
12.3 - Wicked and Weak EndingThe camera--carried by Cheryl--comes into a dark room where Dahlia is yelling at Harry.
She slaps him across the face.
She backhands him. Harry clutches his face in pain as he falls to the floor.
She yells the words down into his face.
She backhands him again. His glasses fall to the floor. He puts them back on and notices the camera. |
12.4 - Drunk Dad EndingThe camera--carried by Cheryl--is filming Harry walking onto the porch at night. There is a bottle in his hand.
He attempts to dance, but falls over.
Still on the ground, he sits up.
He looks at the bottle in his hand. |
12.5 - UFO EndingIf the player has met the requirements, this ending will play out in place of the other therapy session. The scene becomes a series of cartoon pictures.
The scene switches to face Cheryl.
The door opens behind the doctor, but instead of Harry, James Sutherland is at the door.
The door closes.
The scene now shows a dog on the couch where Cheryl used to be.
Now, instead of the doctor, an alien is seated across from her.
|
12.6 - After the CreditsA cardboard box is shown containing all of the mementos that player discovered throughout the game. Cheryl closes the box. Then, reluctantly, she walks away, leaving the box on a table. |
by Aviathas and knwlss |