Plot
As the game begins, the echoes of heavy artillery and explosions can be heard. The game's protagonist, Alex Shepherd, is bound to a gurney and being wheeled through a dilapidated hospital; a silent orderly pushes him down a dimly lit hallway, and they pass by rooms in which some people are committing strange and horrifying acts upon patients. Once wheeled into a room and left alone, Alex struggles with his restraints as the orderly leaves the room and through the blurred glass of the double doors, Alex watches in horror as a mysterious assailant impales the man with a giant blade. After breaking free from his restraints, Alex ventures further through the hospital and he encounters his brother, Joshua Shepherd, drawing with crayons. Upon request, Alex retrieves a rabbit doll for his brother. However, Joshua runs away, as he then continues to do whenever Alex gets close to him. Further progressing through the hospital, Alex follows Joshua's trail into an elevator and during its descent, he hears the screeching of metal and the elevator car shakes violently before a huge blade (alike to the one that impaled the orderly earlier on) is thrust through the door towards him. Arriving at his childhood home, Alex notices many pictures of his parents with Joshua which, oddly, do not feature himself. Alex comments to himself about his parents' behavior, feeling that his parents had always favored his brother over him. Alex finds his mother, Lillian, in a near catatonic state. After telling Alex that she misses Joshua, and that his father has gone to look for him, Lillian refuses to speak to Alex any further. Alex notices his father's revolver on his mother's lap and he takes it from her before leaving. Alex suddenly hears a noise from the basement, and heads toward the sound. While investigating the basement, Alex comes across a room that his father, Adam, uses to butcher the animals that he hunts, prompting him to have a flashback. In the flashback, a young Alex opens the door to his father's hunting room, causing his father to turn around and scold him fiercely.
Alex awakes to find himself locked behind bars in a holding cell. The town deputy, Deputy Wheeler, questions him for a while before being convinced of Alex's good intentions and letting him out of the cell. The two make their way through the Shepherd's Glen Police Department building only to be separated. Alex then encounters Elle and they both escape into the sewers where they also eventually become separated. Arriving back on the street, Wheeler radios Alex and tells him to meet up with him so they can find Dr. Fitch, who should know what's going on. Along the street, Alex finds Fitch and follows him into his clinic where Alex finds a slightly disturbing collection of dolls before being attacked by a group of nurse demons. Alex finds a key which unlocks a small box containing another doll and as he touches it, the floors and walls peel away to reveal a rusted, bloody, metal world: the Otherworld or Nightmare World.
Arriving at City Hall, Alex proceeds to use the key to unlock an underground passage where he finds a Ceremonial Dagger. He also finds portraits of the town's founders, the heads of four families who left Silent Hill to found Shepherd's Glen many years ago. Oddly, the portrait of the Shepherd family's head, Alex's own ancestor, has been taken down from the wall. Heading back home, Alex discovers that the dagger, aside from being a weapon, is the key that unlocks his father's hunting room door as well as the other doors featuring the same type of lock. In the hunting room, Alex finds a key that unlocks the attic and there, another flashback scene commences. The scene shows Adam Shepherd, Alex's father, giving Joshua their family ring; he tells Josh that the ring has been passed down through generations, is incredibly important and special, and is not to be shown to anyone, even Alex. After the flashback, Alex finds a letter written by his father about the returned Order and the town of Silent Hill. Alex, with the new-found information from his father's note, attempts to question his mother about Joshua once again, only to be interrupted by members of The Order who beat Alex and kidnap Lillian. The house then transforms into an Otherworld version of itself, which Alex escapes by solving puzzles involving the past and guilty consciences of each of his family members.
Alex meets back up with Wheeler, and they proceed to travel through the Otherworld version of the penitentiary, finding Elle's mother, Judge Holloway, strapped to a chair. Alex releases her, but a terrible monster grabs Wheeler through a hole in the wall and pulls him in prompting the Judge to run. As she leaves, the Judge's face changes from a feigned expression of fright to reveal a more sinister intent. Alex defeats the monster, Asphyxia, and sees his Joshua, whom he follows outside and into a Church. Inside, the player encounters a shadowy man in a confession booth. The conversation between Alex and the mysterious figure implies that it is Alex's father, or his conscience, asking for forgiveness for the way that he and his wife have always treated Alex. The figure also speaks more of having been given a choice between his two sons. He says that he and his wife have always loved their son, but that they couldn't show him. They couldn't let him see the wonderful things in life, like love and laughter. The player is then given a choice of whether to forgive this person or not. After solving a puzzle to reveal a door behind an enormous pipe organ, Alex finds his father, Adam, tied up, similar to how he found his mother in the prison.
Alex awakens to find himself tied to a chair in a large, blood-stained room. Sitting in the room is Judge Holloway, who reveals that the disappearances of all the children were all part of a ritualistic sacrifice system. She reveals that Shepherd's Glen was founded by four families from Silent Hill, who no longer wanted to take part in the doings of the Order and their demon worship. They were allowed to leave Silent Hill under one condition: every fifty years each of the four families must sacrifice one of their children. This sacrifice has since provided protection to Shepherd's Glen from the troubles that have been felt in Silent Hill, until now. Holloway reveals that the protection is no longer there because, while three of the families made the sacrifice recently, one family, the Shepherds, failed to do so. Mayor Bartlett sacrificed his son, Joey, Dr. Fitch sacrificed his daughter, Scarlet, and Judge Holloway sacrificed her daughter, Nora. Adam Shepherd was supposed to sacrifice one of his boys, but he didn't do so. Because of this, the protection from the Order's "god" is no more. Holloway goes on to say that there is no longer any choice for the town but to return to the old ways of the Order and Silent Hill. Therefore, she and her fellow faithful have been kidnapping, torturing, and murdering everyone in Shepherd's Glen that refuse to go along with them. Holloway then begins to torture Alex by running a drill into his thigh and fortunately, he breaks free from his restraints, and turns the drill to Judge Holloway's throat, killing her. After running through the Order's compound for a while, Alex finally finds Elle, who is being tortured by Curtis. He manages to kill her assailant and frees her. They then find Wheeler tied to a chair with several knives protruding from his abdomen. The player is given a choice of whether or not to save him with a medical kit or to let him die. Regardless of the choice made, Alex then goes on without Elle to face the end alone. Alex pushes further through, finding the tombs of the four families who's children have been sacrificed throughout the years. On each of the tombs are four names: those of the children who have been sacrificed by each family over the years since the town's founding. On the Shepherd family tomb, Alex finds his own name, confirming that his parents chose to sacrifice him and let Joshua live, which explains why his parents were so distant and cold toward him, and favored Joshua; they couldn't bear to love Alex knowing that they would have to kill him one day.
Depending on the player's actions throughout the game, five different endings can be unlocked. |
This article uses material from the "Silent Hill: Homecoming" article on the Silent Hill wiki at Wikia and is licensed under the Creative Commons Attribution-Share Alike License |