Game Script
0. Opening Movie
The following clips are all CG MOVIES: Over black. Title card: The fear of blood tends to create fear for the flesh. Fade in to a framed photo of Alessa. Harry and his wife are in what looks like a graveyard. Harry is knelt over with a wrapped up baby in his arms. He rises to show his wife as she reaches her hand in and they lock eyes. (Harry's wife is replaced by Cybil after receiving the Good+ ending but the scene remains the same). Cheryl stands amongst the fog in town, slowly moving her feet. There is a strange aura about her. Harry suddenly awakens in a panic inside the cafe. Lisa crawls out from under a desk and hugs Harry. Inside a church in front of a Jesus cross, Dahlia turns around to face the camera. Alessa looks into the camera in a dark shot. The light fades up revealing a boiler behind her as her figure fades away like a ghost. A terrified Lisa shows delight and relief as she stares into Harry's face. Kaufmann holds a revolver while sitting in a chair. He lifts his head to look up at the camera. Cybil walks towards the camera inside the cafe and crosses her arms. A windy road on a dark night. The headlights of a Jeep roll on through. Now in the car interior, Cheryl sleeps in the passenger seat while holding a sketchbook. Harry concentrates on the road. A burned and scarred Alessa, with white bandage wrapping covering her chest and torso as she lies on her bed. She struggles to sit up, then lifts her head and looks towards the camera. A motorcycle approaches from behind Harry's Jeep on the same windy road at night. It's driven by a police officer. Cybil sits with her legs crossed while wearing sunglasses and listening to her police radio. She stands and walks away. Kaufmann follows Lisa in a hallway. He grabs her arm. Lisa stops and pulls away. She snaps and yells at him. The motorcycle continues to drive behind the Jeep before creeping up alongside it. Lisa laughs and kneels over in a cackle. The Jeep continues along the countryside road in the night. We see the police officer on the bike closely. It's Cybil. She looks over at Harry and then speeds off. Harry watches her peel away. Cheryl awakens in the passenger seat with a light yawn and turns to her father with a smile. Back to Cheryl standing amongst the thick fog with a mysterious aura about the scene. Harry's headlights shine on a ditched motorcycle on the side of the road that matches the one from earlier. Its driver is nowhere to be found. Harry turns his head out the window to get a good look at it as he passes. Dahlia runs through a large open room of an ancient-looking structure with pillars. She stops as she turns around and opens her eyes in amazement. She looks completely shocked at what she's seeing. A two-story house stands secluded near a pond on a cloudy day. An image flashes of Cheryl in a struggle, looking up towards the camera. A dark female shadow walks across the countryside road in the night. Headlights quickly approach. The figure turns towards the oncoming vehicle and braces for impact. Harry gasps inside the vehicle and madly spins the steering wheel. Cheryl looks on ahead in fear. The female figure, which we now see wearing a blue outfit, stands with her arms blocking her face as she braces. With the first person perspective of the vehicle, it veers to avoid her to the sounds of screeching tires as the camera bumps into the wall and then looks up to the sky. Fade to black. |
I. Arrival
1.1 - Bachman Road - WreckageCG MOVIE: Harry awakens in the driver's seat of his crashed Jeep. He pulls his hands over his face before suddenly shifting his attention to the passenger seat. Cheryl is gone and the door is open. He looks out past the open door and turns to look out his window before stepping outside. He steps away from the wreckage while looking all over. The entire area is engulfed in thick fog. Harry walks on the road beside a shop, then stops and turns his head to look over the area. It's very quiet and also snowing.
The player takes control to walk into town. |
1.2 - Finney Street - Chasing CherylAfter taking a few steps into town, Harry stops and listens to footsteps from the distance.
Harry runs around the street corner. CG MOVIE: Across the road stands Cheryl, seen from her side/rear profile. She holds a mysterious pose without moving.
She begins jogging across the road into the fog and stops in the middle as Harry pulls up near her.
She takes a few more steps.
As the player chases her she continues into an alley. Harry stops to look down into it before advancing. Her steps continue to sound until a gate is heard opening and closing near the end. Harry steps through it as well. |
1.3 - Back Alley Path - What's Going On Here?Just inside the back path is a massive amount of blood splattered all over the ground and side wall.
As the player advances through another gate, the light begins to fade into darkness.
He pulls out a lighter and strikes it.
Faint sirens are heard in the distance as the player proceeds past a broken wheelchair with its creaky wheel still spinning. Next up is a stretcher with a covered body and more blood that leads him to a crucified corpse hanging on a fence at the end.
Terrifying child-like monsters appear from the shadows and hack at Harry with their knives. There is no escape as the earlier part of the path is now blocked off. The creatures kill Harry who falls with a gasp. |
II. Old Silent Hill
2.1 - Cafe 5 to 2 - Meeting CybilCG MOVIE: Lying down on a bench inside, Harry suddenly rises in a panic as if awakening from a nightmare. He quickly surveys the room as a woman dressed as a police officer approaches him and crosses her arms. A moment later Harry sits normally on the bench as the officer sits cross-legged on a stool across the room.
Harry stands and approaches the door.
Harry turns around to face Cybil.
Cybil stands from her stool.
Cybil unholsters her handgun and holds it out for Harry.
Harry takes the gun and puts it away.
Cybil leaves the cafe. |
2.2 - Cafe 5 to 2 - Huh? Radio?Once Harry collects some items and tries to leave, a radio on one of the tables begins emitting static. Harry turns to it from the door.
Harry approaches and examines the radio as a window smashes behind him. He looks back before something crashes through the window beside him. It's a large flying creature which knocks Harry to the floor. As the player, Harry shoots it until it drops.
The player is then free to leave. |
2.3 - Outside Cafe - Back to the AlleyHarry stands just outside the cafe.
Harry marks the alley on his map. |
2.4 - Back Alley Path - To School?Arriving in back path of the alley, Harry finds Cheryl's sketchbook with a ripped out page beside it that says "To school". He kneels to look at it.
Harry marks Midwich Elementary School on his map. |
2.5 - Levin Street House Backyard - EclipseAfter passing through the Levin Street home into the backyard, the daytime light fades into sudden darkness.
Harry turns on his flashlight. |
III. Midwich Elementary School
3.1 - Locker Room - Banging LockerA loud repetitive bang is heard as the player locates and examines a banging locker door. Harry opens it and a cat quickly jumps out to break the tension. It briefly frightens Harry as he steps back.
The cat runs around the lockers before a gruesome sound is heard. Something may have happened to it, but there is nothing to be found. |
3.2 - Courtyard - The Other Side (Nightmare School)After proceeding through the clock tower, Harry finds himself in an alternate realm of the school, particularly the courtyard.
He walks to the center of the courtyard and sees a large circular symbol on the ground.
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3.3 - First Floor Boys Washroom - The Monster Lurks (Nightmare School)Harry finds another door deeper in the room. A sawed-off shotgun is visible on the ground just under it. The door creaks as Harry pushes it open. On the wall just past it hangs a crucified mutilated corpse on the wall. On the wall beside it is a note written in streaking blood:
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3.4 - Teacher's Room - Phone Call from Cheryl (Nightmare School)A set of three blue phones sit on the table but don't appear to work. One of them rings as Harry is about to leave the room. He turns and answers it.
The line goes dead and the dial tone plays.
Harry hangs up the phone. |
3.5 - Locker Room - Banging Locker Round 2 (Nightmare School)In the nightmare version of the same room as before, a familiar banging is heard. Once the player locates the banging locker, blood is seen seeping from it, all over the lower lockers. Harry opens the locker door and see we a closeup. It's completely drenched in blood but otherwise empty.
As soon as the player steps back away from the empty locker, one of the tall lockers on the other side suddenly bangs open and out falls a mutilated corpse along with a key. |
3.6 - Fire Pit - Split Head Lizard (Nightmare School)As soon as Harry passes the open turnstile, the grated floor begins descending like an elevator. Harry freezes and looks around in a panic as we fade out. Fade in to large dark meshy arena. Suddenly a fire forms in the center of a pit, below a hanging corpse as a series of vertical spikes rotate around both. The fire soon entirely engulfs the corpse. A giant lizard is visible on the other side. Harry must fight it. After taking fire, it freezes and growls. It then opens its mouth to attack Harry. The player shoots into its mouth multiple times, after which the creature screeches, the screen blurs and a siren sounds. Fade to black. |
3.7 - Boiler Room - The Girl in BlueCG MOVIE: In a dark room, the girl in blue who caused Harry's crash leans back against the boiler as she plays with her fingers. She turns to face Harry, then fully stands while staring his way. The room brightens and she fades away like a ghost.
A church bell is heard ringing in the distance. |
3.8 - Hallway - Church Bells RingingNow on the main floor the bell is louder.
Harry checks his map and circles Balkan Church. |
IV. Balkan Church
4.1 - Main Hall - Meeting the Crazy LadyCG MOVIE: A woman in strange clothing, including a hood and a tie, stands in front of a Jesus cross at the front of the church. She turns around to face Harry.
Harry slowly approaches before her words stop him.
She pulls out a pyramidal-shaped object and holds it up.
She places it on the front altar next to a key.
The woman begins walking away.
She continues and exit through the side door. |
V. Alchemilla Hospital
5.1 - Examination Room - Meeting KaufmannCG MOVIE: Hearing a gunshot from the lobby, Harry enters the examination room to find a man in a suit holding a gun. He sits in a chair overlooking a dead creature in a pool of blood. The man looks up at Harry. The man stands and immediately aims at Harry.
Harry raises his hands. The man fires from point blank range as Harry takes cover near the ground. The bullet appears to have missed.
He lowers his gun and Harry stands back up.
Harry sighs.
Kaufmann grabs his briefcase from the floor.
Suddenly he heads for the door and briefly turns back.
Kaufmann leaves the room. |
5.2 - 4th Floor - Vision of the Girl in BlueAfter the mysterious "4" button appears in the elevator, Harry pushes it and experiences a brief vision. The girl dressed in blue from the school and scene of the accident walks through a doorway under a sign that says "Antique". It appears to be from somewhere else rather than the hospital. |
5.3 - Alessa's Hospital Room - Alessa? (Nightmare Hospital)Harry finds himself in a dirty room in the secret second basement. It contains an empty bed with some blood stains and an IV stand alongside it. Harry surveys the room from the entrance.
Harry walks over to the side of the bed where there's what looks like a life support control panel. A key and a framed photo sit on it. Harry examines the photo. It's a young dark-haired teenager who looks a lot like the girl dressed in blue that Harry has seen a few times. The bottom right of the photo says "Alessa".
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5.4 - Video Tape (Room 302) - Hospital Viewing (Nightmare Hospital)(When the player tries to watch the Video Tape in the Hospital) The screen is filled with snow and thick static smothers the entire recording. Through it, a female voice is heard but only barely decipherable at parts.
The tape ends. |
5.5 - Examination Room - Meeting Lisa (Nightmare Hospital)CG MOVIE: Harry shines his light around the dark room and sees a uniformed nurse hiding under a desk. With a worried look on her face, she immediately crawls out, stands and firmly hugs Harry. She looks at his face as her worry turns into a light smile of relief.
A siren sounds in the distance. Harry holds his hands to his head, experiencing pain.
Harry falls to his knees as it continues.
Fade to black.
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5.6 - Examination Room - Yes, Dahlia GillespieHarry sits the edge of a hospital bed. He's back in the normal realm again.
A door clicks offscreen.
Harry lifts his head to see who it is. We still can't see her, but it sounds like the woman from the church.
Indeed it is her.
She pulls a green key out of her pocket as she continues.
Dahlia places the key on the table beside her.
She suddenly leaves through the near door.
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VI. Central Silent Hill
6.1 - Antique Shop - Reuniting with CybilAfter pushing a shelf at the back of the shop, Harry discovers a large hole in the wall about the size of him.
A door clicks offscreen. Harry spins around and aims his handgun. It's Cybil.
Harry lowers the gun and Cybil approaches as she sighs in relief.
Cybil approaches the opening Harry just discovered before she came in.
Harry ducks under the opening and proceeds inside. |
6.2 - Antique Shop Back Hall - "The Other Church"At the other end of the path, Harry comes across a small room with an altar, a chalice and another ornament, plus some candles and a painting of a winged creature on the wall.
Once the player looks around and tries to head back through the passage, Harry is suddenly spooked by something.
The top decoration of the altar is now aflame. We cut back to Cybil in the other room leaning against the wall.
Cybil takes a closer look in the hole. She decides to pass through it. We catch up with her at the other end.
There is no flame on the altar and Harry is nowhere to be seen. Fade out. |
6.3 - Examination Room - Lisa Explains Town Folklore (Nightmare Hospital)Harry comes into consciousness back in the hospital with Lisa. He sits on the edge of the bed with Lisa seated in a chair watching over him.
Lisa gently lowers her head. Fade to black. |
6.4 - Antique Shop - The Other Side (Nightmare Antique Shop)Harry awaken on his stomach on a mesh floor near a couch. It appears to be a nightmare version of the antique shop. He begins speaking as he stands.
He steps forward.
The player regains control. |
6.5 - Town Center Escalators - Cheryl on the TV ScreensAs Harry heads up the escalator, a large screen next to a set of 9 other screens all fill up with snow to the sound of static. The mark of Samael appears on the screens before it is replaced with a staticky image of Cheryl. CG MOVIE: Closeup on one of the screens. Cheryl is in a struggle looking up at the camera. The same voice clip from the school phone is heard.
All screens cut to static and some spirit symbols. |
6.6 - Town Center Dirt Pit - Twinfeeler LarvaAfter moving along the meshy walkway towards a corpse, the floor gives way and Harry falls into a dirt pit below. He gasps as he lands but appears uninjured. On his hands and knees, he suddenly stands up as as giant larva surfaces from the soil beside him. It slides over the fallen grate floor and back into the dirt beyond it. Harry must fight the creature. After attacking it, the larva shrieks and curls up into a ball, motionless. A moment passes before it scurries back into the soil. It then erupts in front of a glass door at the other end and crashes through it, leaving the area entirely. |
6.7 - Examination Room - Guidance from Lisa (Nightmare Hospital)Harry steps through the door back into the hospital examination room. Lisa looks towards the door.
Lisa runs over to Harry and grabs his hands.
Lisa puts her head down and holds her arms up to her body as if feeling cold. She takes a few steps away as Harry leaves the room behind her. |
6.8 - Koontz Street Rooftop - Floatstinger MothHarry walks up a metal staircase to a rooftop. He calmly walks to the middle of the roof. A metallic crash is heard. Harry turns around to see a giant flying moth bigger than him staring right at him. The stairs have been collapsed and he must fight it. After damaging the creature enough, it shrieks and begins to fall as sirens take over the soundtrack. Fade to white. Fade back in to the rooftop as the sirens fade. It's now daytime and snowing again. |
VII. Sewers (To Resort Area)
7.1 - Water Works - Breaking and EnteringHarry arrives at a fenced off lot.
The player must approach and try the gate.
The camera focuses on a worn padlock on the gate.
The player may then smash the lock and proceed inside. |
VIII. Silent Hill Resort Area
8.1 - Annie's Bar - Saving KaufmannHarry steps inside and turns to witness a creature with sharp claws pinning down Kaufmann in a struggle between the billiard tables. Harry carefully approaches, takes aim and fires one precise shot. The creature falls off Kaufmann. He stands up and kicks it.
Kaufmann grabs his briefcase.
Kaufmann makes his way for the door and answers without eye contact.
He leaves the bar. |
8.2 - Indian Runner - Drugs?Harry kneels and opens the safe under the counter with a key, if directed by the player. Inside are a few packages of white powder.
Harry closes the safe and stands back up. |
8.3 - Norman's Motel Garage - Kaufmann's TiradeAfter Harry finds the small glass vial in the motorcycle tank, Kaufmann enters the room. He is absolutely pissed.
Kaufmann aggressively takes it from Harry.
He turns and leaves through the door.
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8.4 - Sandford Street Bridge - Transition to the Other SideHarry crosses the bridge in the darkness as another siren goes off in the distance. Harry stops in his tracks.
The ground shakes underneath him, causing him to lose balance before gathering himself.
The road underneath him transforms into mesh as he saw in the previous streets. Rain also spits down. Harry looks around as he thinks to himself.
The player regains control. |
8.5 - Boat Cabin - Meeting with Cybil and DahliaJust inside the door, Harry sees Cybil looking out the cabin window into the darkness. He approaches her as she turns around.
A door opening breaks the conversation. Harry and Cybil turn to see Dahlia has arrived.
Cybil heads for the door. She stops and turns her head to Harry as he thanks her.
Cybil raises her right hand to acknowledge him as she leaves the cabin.
The camera aims towards the door Cybil left from. Dahlia leaves the cabin. |
8.6 - Lighthouse Roof - Trying to Stop AlessaHarry arrives at the top of the lighthouse. The flat circle roof is covered with a glowing-orange mark of Samael. Harry turns to see Alessa standing near the edge while facing him.
He reaches his arm out. Alessa fades away as she always does.
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8.7 - Boat Cabin - Cybil's Not Back YetHarry arrives back in the cabin. He is alone this time.
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IX. Sewers (To Amusement Park)
9.1 - Sewer Tunnel - Cybil is CapturedCG MOVIE: After Harry begins his descent into the sewers, we get a brief look at Cybil sneaking up to a corner down below. She pokes her head around the corner before she gets shoved to the ground by something unseen. Cut to black. |
X. Lakeside Amusement Park
10.1 - Merry-Go-Round - Parasitic CybilHarry walks past a couple horses on a merry-go-round. CG MOVIE: Cybil sits in a wheelchair with her head laid back. She raises her head and slowly stands. As she struggles forward, we can see that her eyes are red. She looks possessed. Harry backs up as she approaches. Cybil pulls out a handgun and fires at Harry. He steps back, possibly hit by the bullet but otherwise showing no signs of injury. The player must then kill or save her. |
10.2a - Merry-Go-Round - Saving CybilHarry douses Cybil with the unknown liquid and backs away. Steam appears to be coming from Cybil's back as she staggers with her hands over her eyes.
She falls to her knees.
Cybil falls face forward on her stomach. A large parasite creature crawls away from her body, which has left a large bloodstain on her back. Harry stomps it to death and kneels down by Cybil.
Cybil raises her head.
The scene fades into the dark merry-go-round spinning as Harry and Cybil have a discussion offscreen. Cybil still sounds somewhat dazed.
Fade to black. |
10.2b - Merry-Go-Round - Killing CybilOnce Cybil has taken enough damage or fires off enough shots, she looks closely at her handgun as if it's out of ammo. She tosses it to the ground and continues to fight Harry. CG MOVIE: After Cybil takes enough damage, she falls backward as her head loudly slams the ground. Her eyes and mouth are open before she clutches her mouth with her hand, breathing nervously. She rolls back and forth in a struggle as we hear slithering creature sounds inside her. She is becoming bloody as we fade to black. Fade back in moments later to witness Cybil's final movements as her head moves back and forth before coming to a rest. Her neck and face are splattered with blood. She is now dead. Harry stands over her sprawled out and lifeless body.
He drops to his hands and knees over her. He bangs the floor with his fist. Fade to black. |
10.3 - Walkway - Capturing Alessa with the FlaurosHarry walks through the meshy amusement park on his own. He turns to see Alessa standing in the darkness, watching him.
Alessa raises her right arm and aims at Harry.
A mysterious force knocks Harry to the ground. He stands back up and runs toward her but an invisible force field blocks him and throws him down again.
He stands once again. His pocket begins to glow blue.
Harry pulls out the Flauros. It floats out of his hand and above him, encompassed by a blue glow.
The Flaurous shifts its shape around, showcasing multiple pyramids within it. It spins around as beams of light shine from it. It makes a droning hum. In a wide shot we see Alessa walking away from Harry as the Flauros works above them both. The blue light fades and disappears, leaving Harry in complete darkness. Alessa turns around. She screams and takes cover as a blue beam shoots past her. Alessa reaches forward as if trying to clutch something and falls to the ground. Harry emerges from the darkness in front of her.
Dahlia appears from the darkness and approaches Alessa, who lifts her head towards her.
Dahlia ignores him as if he's not even there.
Dahlia continues to ignore Harry.
The blue glow of the Flauros begins to surround them both.
The glow brightens to a very bright blue that hides them. Harry steps back from it.
Alessa screams as we fade to black. |
XI. Nowhere
11.1 - Examination Room - Lisa Runs OffCG MOVIE:
Fade in to Harry again sitting on the edge of the bed with Lisa in a chair in front.
Lisa covers her hands over her head.
Harry reaches out to support her. She suddenly stands up.
Lisa runs to the door as Harry rises from the bedside.
Lisa passes through the door.
It sounds like water loudly bubbling in the distance or the entire area is lightly shaking. Harry looks around the room and at the floor.
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11.2 - Elevator - Being SummonedHarry approaches an elevator along a narrow mesh path. He freezes as the doors slowly open. He slowly enters it as he speaks aloud and the doors slowly close with him inside.
Fade to black.
Fade in as the elevator doors open and Harry steps out. |
11.3 - Storage Room - Lisa...After returning from the previous room, Harry hears a voice behind him.
Harry turns around. Lisa stands in the corner beside the door.
Lisa slowly approaches Harry and opens her arms, waiting for his embrace.
Harry steps away from her as she begins to sob. Harry breathes nervously and shoves Lisa away in a panic. She bumps into the wall. CG MOVIE: Harry steps back as Lisa keeps approaching. He turns and goes through the door. He shuts it, puts his back against the door and spreads his body to keep it closed. Lisa is heard sobbing behind it as she knocks.
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11.4a - Kitchen - Banging in the FridgeAfter removing the dagger and placing the ring on the fridge, Harry walks away. Banging from the fridge stops him and turns him around. Another series of bangs occur but the fridge remains closed. |
11.4b - Kitchen - Killed by the Fridge MonsterAfter removing the dagger from the fridge but not placing the ring, Harry walks away. A bang is heard behind him. He freezes and turns around to look at the fridge. Suddenly a tentacle grabs Harry by the leg, pulling him down. It pulls him towards the fridge as he scrambles to stop it but cannot. The camera pans away.
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11.5 - Graffiti-Filled Room - Alessa's SobsHarry looks around a room with heavy graffiti written all over the walls and floor. A young female is heard crying. The camera turns to see a ghost of little Alessa sobbing while sitting under a table in the corner. She disappears. |
11.6 - Video Tape (VCR Room) - Nowhere Viewing(When the player watches the same Video Tape in Nowhere) The tape shows an image of Lisa at the end of a table with her head down and hands held near her face. It remains for the full video.
The tape ends. |
11.7 - Alessa's Hospital Room - Ghosts from the PastFour apparition figures stand around a hospital bed in a room identical to one found in the hospital's secret second basement. We recognize Dahlia and Kaufmann at either side of the bed. Two doctors also stand at the head and foot of the bed, while a small figure about the size of a child can be seen underneath the bed sheet. There is a reverb in the room as they talk.
The ghost figures fade away, leaving Harry alone in the room. |
11.8 - Gillespie Home - Listen to MommyGhost figures of Dahlia and Alessa appear in a hallway. Alessa is stubbornly on the floor as Dahlia tries to pull her up.
Alessa finally breaks free from the struggle. Dahlia stands over her.
The ghosts disappear. |
XII. Endings
12.1 - Final Arena - Good+ EndingCybil cocks and aims her gun at Dahlia, who stands next to Alessa slumped on her knees and a disfigured body in a wheelchair. They are in a large empty area. Harry is not seen yet.
Dahlia laughs.
She shoots at Dahlia. An invisible forcefield blocks the bullet.
A force violently blasts Cybil to the floor, knocking her out cold. Harry appears and approaches Dahlia, Alessa and the wheelchair figure.
Dahlia points to the figure in the wheelchair beside Alessa.
Dahlia raises her arms and gazes above as she continues.
Suddenly a small light forms between the wheelchair figure and Alessa, expanding over both of them. The large ball of light fades away, revealing a a holy-looking female figure resembling Alessa. She wears a white dress and is glowing brightly. Dahlia suddenly takes a bullet to the chest and falls to the ground. Kaufmann enters the meeting holding a revolver and his briefcase. He stops beside Harry, looking towards Dahlia and the Girl in White.
Dahlia lifts to her hands and knees to face Kaufmann.
Kaufmann reaches into his suit pocket. He pulls out the red glass vial found by Harry in the motorcycle. It takes Dahlia by extreme surprise.
Dahlia reaches her arm forward in desperation.
Kaufmann swings his arm back and throws the glass vial towards the Girl in White. Time slows down as we watch the vial in slow motion. All sound is quiet as it spins through the air. It explodes on contact, staining the Girl in White's dress and removing her glow.
She holds her arms around her body and then over her head.
Dahlia begins madly laughing. Kaufmann takes a few step back, frightened.
The Girl in White is slumped over. Blood splashes from her back. A small winged creature sprouts from within her. It rapidly increases in size as it rises above her body. Harry takes a step back. The creature kicks off from Alessa's body and flaps its wings as it ascends above the arena. Harry and Kaufmann watch on. Dahlia is still on her knees. The creature shoots red lightning bolts at her. Her body is consumed by fire and she falls down dead. The player takes control and must kill the creature. After the final shot, the creature begins to struggle while flapping its wings. The same scream from the Girl in White is heard as the creature holds its hands on its head, contorting its body. The flying demon falls down to the ground. It is encompassed by the same bright ball of white light from before.
The ball of light fades away, revealing the Girl in White with her stained clothes but still glowing faintly. She pants while on her hands and knees, looking up at Harry who stares back. Flames begin to fall from above as the arena shakes, as if about to crumble. She sits up and holds her arms to her body. She begins to glow more brightly for a moment as Harry watches her closely. She now holds a baby in her arms. She extends it out towards Harry. He takes the baby in his arms and stares at it. The flames and shaking increase as the Girl in White points to a blue light in the distance. Harry looks at it and then back at the baby, unsure what to do. Cybil regains consciousness nearby. She stands and makes her way to Harry. Kaufmann lies face forward on the floor. He looks all over as he stands. CG MOVIE: Cut to Cybil and Harry with the baby running towards the blue light. An explosion is heard above. Harry and Cybil stop and look up. They brace for impact. Fade to white. Fade back in to Harry and Cybil still fine. We see Alessa holding her arm out, watching over them as their protector. Harry and Cybil continue to run away as the Girl in White drops, this time likely dead. Fade to black. Cut to Harry and Cybil running through the foggy streets. They disappear into the fog ahead. Fade to white. Roll credits over black. POST CREDITS CG MOVIE: Roll bloopers. |
12.2 - Final Arena - Good EndingHarry appears and approaches Dahlia, Alessa and the wheelchair figure.
Dahlia points to the figure in the wheelchair beside Alessa.
Dahlia raises her arms and gazes above as she continues.
Suddenly a small light forms between the wheelchair figure and Alessa, expanding over both of them. The large ball of light fades away, revealing a a holy-looking female figure resembling Alessa. She wears a white dress and is glowing brightly. Dahlia suddenly takes a bullet to the chest and falls to the ground. Kaufmann enters the meeting holding a revolver and his briefcase. He stops beside Harry, looking towards Dahlia and the Girl in White.
Dahlia lifts to her hands and knees to face Kaufmann.
Kaufmann reaches into his suit pocket. He pulls out the red glass vial found by Harry in the motorcycle. It takes Dahlia by extreme surprise.
Dahlia reaches her arm forward in desperation.
Kaufmann swings his arm back and throws the glass vial towards the Girl in White. Time slows down as we watch the vial in slow motion. All sound is quiet as it spins through the air. It explodes on contact, staining the Girl in White's dress and removing her glow.
She holds her arms around her body and then over her head.
Dahlia begins madly laughing. Kaufmann takes a few step back, frightened.
The Girl in White is slumped over. Blood splashes from her back. A small winged creature sprouts from within her. It rapidly increases in size as it rises above her body. Harry takes a step back. The creature kicks off from Alessa's body and flaps its wings as it ascends above the arena. Harry and Kaufmann watch on. Dahlia is still on her knees. The creature shoots red lightning bolts at her. Her body is consumed by fire and she falls down dead. The player takes control and must kill the creature. After the final shot, the creature begins to struggle while flapping its wings. The same scream from the Girl in White is heard as the creature holds its hands on its head, contorting its body. The flying demon falls down to the ground. It is encompassed by the same bright ball of white light from before.
The ball of light fades away, revealing the Girl in White with her stained clothes but still glowing faintly. She pants while on her hands and knees, looking up at Harry who stares back. Flames begin to fall from above as the arena shakes, as if about to crumble. She sits up and holds her arms to her body. She begins to glow more brightly for a moment as Harry watches her closely. She now holds a baby in her arms. She extends it out towards Harry. He takes the baby in his arms and stares at it. The flames and shaking increase as the Girl in White points to a blue light in the distance. Harry looks at it and then back at the baby, unsure what to do. Then he begins to run towards the blue light. Kaufmann lies face forward on the floor. He looks all over as he stands. CG MOVIE: Cut to Harry sprinting away from the fiery arena with the baby in his arms. We then see Alessa lying motionless, likely dead, as the fire continues to fall around her. Cut to Harry sprinting through the foggy streets. He soon disappears into the thick fog ahead. Fade to white. Roll credits over black. POST CREDITS CG MOVIE: Roll bloopers. |
12.3 - Final Arena - Bad+ EndingCybil cocks and aims her gun at Dahlia, who stands next to Alessa slumped on her knees and a disfigured body in a wheelchair. They are in a large empty area. Harry is not seen yet.
Dahlia laughs.
She shoots at Dahlia. An invisible forcefield blocks the bullet.
A force violently blasts Cybil to the floor, knocking her out cold. Harry appears and approaches Dahlia, Alessa and the wheelchair figure.
Dahlia points to the figure in the wheelchair beside Alessa.
Dahlia raises her arms and gazes above as she continues.
Suddenly a small light forms between the wheelchair figure and Alessa, expanding over both of them. The large ball of light fades away, revealing a a holy-looking female figure resembling Alessa. She wears a white dress and is glowing brightly. Blue static electricity appears around the Girl in White.
The Girl in White strikes Dahlia with blue lightning. Her body sets aflame and she bursts out laughing as she drops to the floor. Harry must then defeat the Girl in White. After the final shot, she screams and begins to stagger as she falls to her knees with her head down.
The Girl in White's body disappears as flames begin falling from the roof. The arena starts to shake.
Harry drops to his hands and knees. He lowers his head to the ground. He bangs the ground once with his fist as he talks.
Cut to Cybil regaining consciousness. She stands and walks over to Harry with a limp. Harry is still on his knees. She pulls him up and slaps him, then shakes him by the shoulders.
He doesn't react whatsoever. The camera moves up to watch them from above in the fiery room, before turning away. Fade to black. Roll credits. Roll bloopers. There is no post credits scene in this ending. |
12.4 - Final Arena - Bad EndingHarry appears and approaches Dahlia, Alessa and the wheelchair figure.
Dahlia points to the figure in the wheelchair beside Alessa.
Dahlia raises her arms and gazes above as she continues.
Suddenly a small light forms between the wheelchair figure and Alessa, expanding over both of them. The large ball of light fades away, revealing a a holy-looking female figure resembling Alessa. She wears a white dress and is glowing brightly. Blue static electricity appears around the Girl in White.
The Girl in White strikes Dahlia with blue lightning. Her body sets aflame and she bursts out laughing as she drops to the floor. Harry must then defeat the Girl in White. After the final shot, she screams and begins to stagger as she falls to her knees with her head down.
The Girl in White's body disappears as flames begin falling from the roof. The arena starts to shake.
Harry drops to his hands and knees. He lowers his head to the ground. He bangs the ground once with his fist as he talks.
Fade to black. Roll credits. POST CREDITS CG MOVIE: Roll bloopers. |
12.1 - UFO EndingThe UFO ending consists of five brief extra scenes after using the Channeling Stone in the following locations, plus the ending itself afterwards. Each interaction is written below. 12.5a - School Rooftop - 1st SightingA pulsating whirring sound is heard in the distance.
Harry looks up in the dark sky and sees a single small light.
Cut to a closeup of the white light in the shape of an alien spaceship fluttering about. We cut back to Harry watching on as it slowly flies away and disappears. The sound fades away as well. 12.5b - Hospital Courtyard - 2nd SightingThe same pulsating whir is heard.
The perspective shifts to the night sky above Harry. The same small bright white light is visible.
After another brief closeup, it flies up and down towards the left before disappearing. 12.5c - Motel Compound - 3rd SightingAgain the pulsating whir is heard.
We shift up to the night sky to see the small light.
We see a brief closeup before it veers off to the right and then back left in a zigzag before disappearing. 12.5d - Boat Cain - 4th SightingThe pulsating whir sounds from outside.
Out the cabin window are five small lights in a small circle a far distance away.
We see a brief closeup of a few of them fluttering. Back with Harry, the lights expand outward and disappear. 12.5e - Lighthouse Roof - 5th SightingOnce more the pulsating whir sound plays in the distance.
Up in the sky this time is a full fleet of small lights. They're ordered in three separate lines beside each other.
We see a closeup of a bunch of them fluttering about. Then we cut back to behind Harry as the fleet of lights approaches him Fade to white. Cut to ending. 12.5f - Lighthouse Roof - Abduction (Ending)The following plays out in the form of images and sound. Fade in to multiple flying saucers with their lights flashing on their undersides. At the top of the frame we see a few traditional-looking aliens peering out of the saucer window. As we fade to black we hear a sealed door open followed by multiple footsteps. Fade in to Harry standing with his arms wide as a few aliens stand around him. Harry: (nervously laughing) Sorry... Ah... We hear an undecipherable alien voice respond. As Harry continues, we hear alien weapons cocking while perhaps a laser charges up. Harry: Let me ask you, have you seen a little girl around here? Short, black hair. Quickly fade to black. Suddenly a zapping blast is heard, cutting him off off before he can speak any more. Harry: (screaming) Ahhhh!* Fade in to Harry being zapped by an alien aiming its weapon right at him, right next to another holding a weapon but not firing. Fade to black as Harry is heard falling to the floor. Cut to Harry being dragged to a flying saucer from behind. Two aliens carry him as his arms are draped around them. They approach two more aliens at the front of a ship, while others are seen by their own ships on the side. We hear more alien voices and fade to black as a door is heard closing. Finally we see the alien spacecrafts flying off into the night sky, growing smaller before turning into a distant twinkling light like that of a star. Roll scrolling credits, straight out of Star Wars. Title card: THE END Roll bloopers. |
12.6 - BloopersAll clips are CG MOVIES and feature title cards with the character names after each freeze frame: Kaufmann chases after Lisa in a hallway. He pulls her arm to stop her. As she's about to snap at him, Kaufmann begins an odd posture dance as he backs away. It catches Lisa by surprise and she bursts out laughing. Freeze frame on her beautiful smile. LISA GARLAND Kaufmann twists around and dances in front of Lisa, with a rare smile on his face as well. Freeze frame on Kaufmann, with Lisa smiling in the background. MICHAEL KAUFMANN Cybil walks through a graveyard. She motions forward with her hand a few times. Freeze frame on her smile. CYBIL BENNETT Cheryl stands amongst the fog in town, staring into the camera. She cutely hunches over with her face towards the camera, as if roaring like a tiger. Freeze frame on her face with her teeth fully showing. CHERYL MASON A teenage Alessa sits back in her bed. She wears a black shirt which is opened, revealing bandages covering her chest and torso. She tilts her head towards the camera and gives an awkward thumbs up with a bit of a duck face. Freeze frame. ALESSA GILLESPIE Dahlia stands facing the Jesus cross in the church. She turns around to face the camera while twisting her body in a bit of a dance. She puckers her lips and closes her eyes as she rushes to smooch the camera. Freeze frame close on her face. DAHLIA GILLESPIE Harry lies on the bench in the diner. He awakens and springs up in a hurry, but falls to the side as he does so. He gathers himself back up and wipes his arm over the bench, as if to play it off. He tilts his head back and forth with a childish expression before looking cooly into the camera. Freeze frame. HARRY MASON |
Transcription Notes
Any time a script or something is transcribed it can be helpful to have a few clarifications along the way. This section covers just that, clearing up a few of my markings seen throughout along with some noted mistakes in the original subtitles, some of which are also marked in the script with transcription notes. I. Script MarkingsA few markings you will see in the script:
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II. Subtitle MistakesHere we'll cover a few mistakes found in the subtitles. Note the ">>" arrows indicate which lines appear incorrectly and how they should read. The unmarked lines are unaffected without any mistakes. Subtitle/Voice Differences
In these cases in the script I've kept the original subtitle as written but have added a transcription note beside it to clarify the error. Punctuation/Capitalization Mistakes
I've also kept these as written in the script since I've shown a lot of preference to the subtitles and perhaps they're not major mistakes anyway. There are perhaps many other cases where one could probably challenge the punctuation by nitpicking but it's really not worth going over in my opinion. |