Extras
Accolades
After each completion of the game the player is awarded by Accolades which are rewards earned by successfully accomplishing certain requirements during the walkthrough. In total there are 14 Accolades. Each of them unlocks a custom costume and some Accolades unlock also a special item or weapon. Don't forget to start the new game from the save with an accomplished game to use these extras. |
01. Savior |
Requirement: Get the Good ending. |
02. Butcher |
Requirement: Get the Bad ending. |
03. Ambassador |
Requirement: Get the UFO ending. |
04. Stalker |
Requirement: Use the flashlight for less than 3 hours. |
05. Collector |
Requirement: Collect more than 300 items. |
06. Sprinter |
Requirement: Complete the game in less than 2 hours. |
07. Sharpshooter |
Requirement: Kill more than 75% of enemies with firearms. |
08. Weaponsmith |
Requirement: Kill more than 75% of enemies with melee weapons. |
09. Brawler |
Requirement: Kill more than 50% of enemies with fists. |
10. Cartographer |
Requirement: Look at map less than 25 times. |
11. Explorer |
Requirement: Traveled distance must be greater than 22.5 km. |
12. Daredevil |
Requirement: Complete the game without saving. |
13. Fireman |
Requirement: Rescue Alessa from the fire in less than 80 seconds. |
14. Codebreaker |
Requirement: Do the Konami Code during your second or further walkthroughs. |
Extra Options
After beating the game once Extra Options will be unlocked in the menu. Some of these options will ease your subsequent walkthroughs while others will just make it more exciting. |
Walk/Run. Turning "Run" on will make you able not to hold the button all the time to run. |
Save Games
Silent Hill: Origins saves for PSP (american version - ULUS-10285). Copy the content of the archives to your PSP memory stick ms0:/PSP/SAVEDATA. Save before the Good Ending |