The many items with magical properties that give depth to the
story
The works of
the series are tied together through the town called Silent Hill and the
long-standing religious tradition native to the region. As might be
expected from such prevalent themes as the otherworld, resurrection of
the dead, as well as occult elements and other phenomena, various
religious items such as charms and equipment used in rituals appear
widely in the games.
There are items that are referenced from various religions and
folklore and of course, there are original ones as well. These religious
items give a unique depth to the story. Let us examine this using a few
representatives. If one acquires more information on the subject, one
should be able to gain a deeper appreciation for the series.
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Halo of the Sun/Talisman
The two crests of the series are deceptively similar. On the talisman,
the seal that appears in the first game is inscribed. |
The Halo of the Sun is
the crest of the religious organization. The difference between the two
seals has an important significance in the series.
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Aglaophotis
A red liquid that appears in the first and third games. Made from a
medicinal herb, it seems to have the effect of repelling evil spirits. |
It would seem that after the first game, Harry once again procured some
of the liquid for the sake of his daughter.
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Flauros
A charm that appears in the first game. It has the ability to break the
continuity of the boundary that surrounds Alessa. |
Harry receives the Flauros from Dahlia.
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The
Book of Lost Memories
An original book written about the history of the town. It appears in
the second game, Restless Dreams, and the third game. |
A section of this thick book is quoted in each of these three games.
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White Chrism and
Obsidian Goblet
Items used in rituals required to see the "rebirth" ending in the second
game. Supposedly, they are used to resurrect the dead. |
Details concerning the
ritual to bring the dead back to life are written in the book of Crimson
Ceremony.
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