Creators
Profiles and messages from the creator team of Silent Hill f.
Ryukishi07 |
Role: Scriptwriter
Profile:
Story/scriptwriter Ryukishi07 also heads up the artist group 07thExpansion.
Widely known as the creator of Higurashi When They Cry, Umineko When They Cry, and other works. Outside of his original titles, Ryukishi07 is also actively engaged as storywriter for upcoming productions such as When the Koppa Dances in the Dark (Akita Shoten), Kaleidoscope of Phantasm Prison (ENTERGRAM), and LOOPERS PLUS (VISUAL ARTS), all coming in 2025.
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Ryukishi07's work can be seen in a variety of mediums, including film, anime, stage, manga, and novels. While his stories are often works of horror, they feature uplifting themes like love and friendship, lending to their popularity among a wide range of readers and viewers.
Links:
07th Expansion's official website
07th Expansion on X
"To this day, I remember the feeling of my first encounter with the suffocating and oppressive atmosphere of SILENT HILL. It still deeply haunts me, and it still utterly fascinates me.
It's an honor to find myself involved with a series I have so many memories with. I've poured all my efforts into this story, so much so that I don't think I would mind if it was the last thing I ever wrote.
To me, the SILENT HILL series is more than just a collection of stories, it's a medium; an amazing, phenomenal way of exploring and experiencing a person's heart and mind. It's my hope that players out there will come to appreciate it in the same way.
And to all of our overseas friends, I hope you'll enjoy a look at what SILENT HILL might be like if set somewhere a little different, like Japan."
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kera |
Role: Creature & Character Design
Profile:
A fan of horror, kera works as a card game illustrator, and monster design artist.
Links:
Kera on X
Kera on Pixiv
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"I love the SILENT HILL series, and it's been a big influence on me.In particular, I am constantly remembering SILENT HILL 2, and the messages on the walls, the music, and the monster designs.
So, when it came to SILENT HILL f, and bringing the setting to Japan, we had to come up with something that felt just a little different, and I had to really think about how to get that feeling. The monster designs were the hardest. I had to consider everything that's come in SILENT HILL before, and figure out how to take this game in a different direction, but still be SILENT HILL. It might not be the exact same blood-smeared, rusting scenery, but I sincerely hope you'll enjoy our vision and the world we've created."
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Akira Yamaoka |
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"Although this is set in Japan, we focused on portraying it in a way that is based solely on the conception of SILENT HILL. While incorporating plenty of Japan's unique identity, we sublimated it as a fiction and expressed this unique culture as entertainment. By doing so, we believe we were able to blend the charm of Japan in a new way into the unique worldview of SILENT HILL. We hope that through this game, you will enjoy the look and feel of what makes this title truly "SILENT HILL."
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Kensuke Inage |
Role: Composer (Otherworld)
Profile:
Game music veteran known for work on Dynasty Warriors and Samurai Warriors series.
Links:
Official site
Kensuke Inage on X
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"The first time I played SILENT HILL was about 20 years back. I'm extremely honored to have been offered such a great opportunity for a series with a rich history. I was in charge of composing the music for the Otherworld, known in this game as the "Dark Shrine." I have composed music for unsettling yet beautiful world that uses imagery from shrines, blending ancient Japanese court music with ambient echoes. I wrote in various techniques that will connect the player to the protagonist's agony, internal conflict, fear, and other emotions. I hope you get to experience it for yourself in the game."
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