Books
Contents
Novels
Silent Hill |
Original title: サイレントヒル (角川ホラー文庫) Novelization of the Silent Hill film. |
Silent Hill: The Novel |
Original title: コナミノベルス「サイレントヒル」вава Novelization of the first Silent Hill game. Features 8 full page illustrations by Masahiro Ito (SH1-3 monster designer): 4 colour and 4 black-and-white. |
Illustrations |
Silent Hill 2: The Novel |
Original title: サイレントヒル2 (コナミノベルス) Novelization of the second Silent Hill game. Features 4 full page illustrations by Masahiro Ito. |
Illustrations |
Silent Hill 3: The Novel |
Original title: サイレントヒル 3 (KONAMI NOVELS) Novelization of the third Silent Hill game. Features 8 full page illustrations by Masahiro Ito. |
Illustrations |
Silent Hill Revelation |
Original title: サイレントヒル リベレーション (竹書房文庫)пап Novelization of the second Silent Hill film. |
Non-Fiction Books
Silent Hill: The Terror Engine (Landmark Video Games) |
Author: Bernard Perron A close analysis of the first three Silent Hill games and a general look at the whole series. |
Bienvenue à Silent Hill: Voyage au coeur de l'enfer |
Authors: Damien Mecheri, Bruno Provezza The book is dedicated to the myth of Silent Hill, tracing with precision the genesis of this series, dissecting its universe as well as its inspirations, to finish by revealing all its secrets. |
La ciudad doliente. Bienvenidos a Silent Hill |
Author: Sergio Lifante "Quetzal" Analysis of the entire series from its birth and splendor to its decline including its influences, complicated mythology and legacy, as well as the keys by which this series became a myth of terror in video games. |
Silent Hill 2 |
Author: Mike Drucker Silent Hill 2 doubles down on what made the first game so compelling: The feeling of being lost in a foggy, upside-down town as unsettling as it is familiar. Nearly two decades after first experiencing Silent Hill 2, writer and comedian Mike Drucker returns to its dark depths to explore how this bold video game delivers an experience that is tense, nightmarish, and anything but fun. With an in-depth and highly personal study of its tragic cast of characters, and a critical examination of developer Konami’s world design and uneven marketing strategy, Drucker examines how Silent Hill 2 forces its players to grapple with the fact that very real-world terrors of trauma, abuse, shame, and guilt are far more threatening than any pyramid-headed monster could ever be. |